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Drezkul

Privacy Policy

Last updated: October 24, 2026

This policy applies to Drezkul, a game developed by André Luiz Nogueira for Web, Windows and Android.

In brief

The game does not require an account and does not show ads. Settings, progress and custom maps stay on your device. When you join a multiplayer match, the game sends the information needed to the server you choose.

Data stored on your device

The game stores your preferences (language, controls, audio, video and accessibility), chosen nickname, campaign progress, statistics, the last server address used and custom maps locally. This data is not sent automatically.

On the Web, preferences and local data are stored in your browser. On Windows and Android, they are stored locally by the app. Clearing the site or app data may erase this content; uninstalling may remove local app data.

Multiplayer matches

Multiplayer is optional. When you connect to a server, the game sends your chosen nickname, a temporary session identifier, room and team information, game commands and match state, and, when applicable, the room password. Your IP address and technical connection information are also visible to the server and the network infrastructure used for the connection.

You can host a room on your network or enter a server address. That server’s operator controls connection data and may have its own logging and retention practices. Choose servers you trust and avoid using personal information in your nickname or password.

The game does not maintain player accounts, a public leaderboard or an online player profile. When you leave a match, the game stops using the temporary identifier.

No advertising or usage analytics

The game does not include ads, advertising trackers, usage analytics or automatic diagnostic report uploads. Performance metrics shown in the game are for local diagnostics.

Web version and access logs

When you open the Web game, its hosting provider processes technical information needed to deliver and protect the page, such as your IP address, time, requested path and browser details. The website server keeps access logs for operations and security. These logs are not gameplay data sent by the game.

Children and guardians

Drezkul does not ask for a real name, email address or other registration details. Guardians should guide children to use nicknames that do not reveal their identity and to play only on trusted servers.

Retention and deletion

You can erase preferences, progress and maps by removing local app or site data from your device. The developer does not receive a copy of this data. Website access logs and data handled by a multiplayer server are subject to the practices of the respective operator.

Contact and requests

Drezkul is maintained by André Luiz Nogueira. For questions about this policy, email contatopatapreta@gmail.com and mention the platform and topic.

If you contact us, your email address and message will be used to respond to your request.

Changes to this policy

This page will be updated if the game’s data practices change. The date above identifies the latest update.